Stable

Where cavalry is raised: the Barracks trains foot soldiers, the Stable trains horsemen.

The smell of straw, leather and sweat. Grooms tend the horses in the dark before dawn, fill the mangers, check the shoes. Foals run about the yard; in a few years each will be a rider's wings.

The stable is the holding's speed. From here ride the raids that reach the far plains, bring the plunder home, and catch the enemy at dawn.

  • Heavy cavalry: Chosen at level 8. Your riders' defense rises by a quarter. Cavalry earns its keep at home, too.
  • Light cavalry: Chosen at level 8. Your riders move a fifth faster. Raids are shorter and get intercepted less.
  • Scout horses: Chosen at level 8. Your scouts move one and a half times faster; you pick your target with fresher intel.
  • Trained here: Sipahi, Rider, Scout

Handbook