The quietest war is fought here.

The auction is the second battlefield above the map, and some buildings can be won only here. Everyone places a sealed bid; at the close, the highest bid wins and pays what it bid.

Three tiers

The mightiest buildings of the Age. Only a few come up, and the most thrilling bids of the Age are placed here.

Permanent auction buildings. From the day you place one in your holding, it serves you until the Age ends.

One-time moves. They take effect the moment you win them, or on your next march.

Place a bid.

This is a sample lot. Two rivals have already placed their bids, and you don't know how much. Enter your bid, place it, then watch the close.

Your bid is limited to your balance.

You can change it until the close. No one else can see it.

Made public: the winning bid and the number of bids. Who bid what stays private.

Your bid wasn't opened.

Your bid fell below the minimum. won the lot and paid .

You won. You pay 6 Tender.

The closest rival bid , so you were above. Next lot, you'll read your rivals better.

The closest rival bid . Your bid was right on the mark.

A tie. won.

In a tie, the earlier bid wins. placed theirs before you did.

won.

The winner bid . Your Tender stays in your balance, ready for the next lot.

The life of a lot

Lots are listed in advance, so you know what's coming and can plan for it.

Bidding opens 12 hours before the close; from then on you can bid whenever you like and change it as often as you like.

Only one lot closes at a time, and the whole world watches the same moment.

If you win, the deed lands in your inventory.

Place the deed in your holding, and the building starts working at once.

Rules

The rules are the same for everyone.

Sealed bids.

Only you can see your bid. Only your ally can see theirs.

You pay what you bid.

Weigh your bid well: it's exactly what you'll pay.

Minimum bid.

Every lot has a minimum bid, and your bid must clear it.

Ties go to the earlier bid.

Bidding early is an advantage; when you change your bid, your place in line resets.

Locked in the final hour.

60 minutes before the close, the amount of your bid is locked in your balance; any bid you place or raise after that is locked the moment you make it. If you don't win, it returns to your balance.

The close is final.

The close comes at the same second for everyone.

Where does Tender come from?

Tender is earned only in play, and only you can see your balance. When the Age ends, your balance resets.

Starting balance.

Everyone begins each Age with the same balance.

Altar rites.

Whoever holds an altar during its rite earns Tender for as long as the rite lasts.

Quests.

Some quests reward Tender.

Make the winning bid yours.

Tender is earned in play, never bought. The highest sealed bid takes the deed.