Everyone plays by the same rules.

Build speed, resources, soldiers and Tender: all of it is earned within the game, through effort.

Never for sale, under any condition

Is the player who buys it better off than the one who doesn't? If the answer is yes or maybe, it isn't for sale.

Three promises about Tender

Tender is earned only in play; no money ever turns into it.

Your balance is yours alone: no gifts, no loans, no alliance treasury.

Only you can see your balance. Reading how much a rival can spend is part of the game.

And the rest

Battles, arrivals and lot closings resolve at the same moment for everyone. The result is final and goes into your report.

Bidding opens 12 hours before the close, so wherever you are in the world, you'll have time to bid on every lot. If something important happens while you're away, you get a notification.

Every day you spend on the map counts: those who play regularly every day pull ahead.

Everyone plays with one account; using a second account to pose as a fake rival on your own lot is cheating. To catch it, we keep session records. The details are on the Privacy page.

Everyone starts every Age from the same line. Power doesn't carry over from Age to Age; it's won anew each time.