Hattara

The bloodline of the walls. Every army at their gates meets an unshakable resistance behind the stone.

Hattara is the name of a city in the arms of the mountains, ringed by seven walls, and no siege ever took it. The tale goes that a lion laid the first stone of the wall and an eagle the last; every stone between was carried by the city's own children. A king waited at its gate for thirty years, shivered at the foot of the wall for thirty winters, and at last laid his shield before the gate and went home. That shield still hangs on Hattara's gate, and the children of the line touch it before they close the gate. To them, a wall is built not of stone but of the patience of those who guard it.

What it does

Against every attack on your holding, your defense is 12% stronger. It works together with your trench and your other defenses; its strength shows at your holding's gate.

Three rules

Once your holding is founded, your house stays with you for the whole Age. In a new Age, you choose again.

Rivals learn your house only by sending scouts; your allies can see it.

Your house's bonus adds to that of any building that does the same job.

Choose your banner.

You choose your house when you join a world. Let your banner reflect the way you play.